Terry Pratchett Books in Order
Browse Terry Pratchett’s books in order, with quick summaries, series background, Discworld subseries paths, and simple tips on where to start.
Last updated: December 26, 2025
As an Amazon Associate, we earn from qualifying purchases (at no extra cost to you).
Publication Order
138 books
A Stroke of the Pen
by Terry Pratchett
2023
A collection of early short stories, many originally written for newspapers and magazines. The pieces show Pratchett trying out voices and ideas, with humour and twists that hint at the writer he would become.
The Ultimate Discworld Companion
by Terry Pratchett
2021
A large, updated encyclopedia of Discworld, covering characters, places, history, and recurring jokes across the series. It’s meant for dipping into, whether you need a quick refresher or want to wander the footpaths of the world.
The Time-Travelling Caveman
by Terry Pratchett
2020
A collection of Pratchett’s early short stories, many written for newspapers, that jump from time travel to everyday absurdity. The pieces are quick, playful, and full of the kind of sideways logic he loved.
The Ankh-Morpork City Watch Discworld Journal
by Terry Pratchett
2020
A themed notebook-style journal for Discworld fans, focused on the Ankh-Morpork City Watch. It’s designed for writing and sketching, with cover art and small touches that make it feel like a piece of the series.
The Ankh-Morpork Archives, Vol. 2
by Terry Pratchett
2020
A second volume of illustrated Discworld “archives”, collecting diary-style art, in-world documents, and extra lore. It’s made for browsing, packed with visual jokes and small pieces of Ankh-Morpork bureaucracy.
The Ankh-Morpork Archives, Vol. 1
by Terry Pratchett
2019
A curated collection of Discworld diary art and writing, presented as an illustrated scrapbook of Ankh-Morpork life. It gathers themed material, faux documents, and jokes into something you can browse like a museum book.
Death and Friends
by Terry Pratchett
2019
A Discworld-themed journal built around Death and the characters connected to him, mixing artwork and quotes with plenty of blank space. It’s meant for notes and sketches, with a dose of darkly funny Discworld mood.
Terry Pratchett's Discworld Diary 2019
by Terry Pratchett
2018
A 2019 Discworld diary packed with artwork, quotes, and small jokes wrapped around a usable calendar. It’s a desk-friendly collectible for readers who want a year of Discworld atmosphere.
Father Christmas’s Fake Beard
by Terry Pratchett
2017
A festive collection of short stories with humour, warmth, and a few sharp edges. It includes Christmas-themed adventures and other tales for younger readers, with a tone that balances cosy and surprising.
The Witch's Vacuum Cleaner and Other Stories
by Terry Pratchett
2016
Another collection of Pratchett’s early short stories for younger readers, mixing everyday life with sudden magic. Expect quick setups, clever turns, and a sense of fun about how strange the world can get.
The Long Cosmos
by Terry Pratchett
2016
A baffling astronomical mystery forces Joshua and Lobsang to think beyond the Long Earth and into the wider universe. Their journey mixes frontier travel with big questions about scale, intelligence, and what counts as home.
Terry Pratchett's Discworld Colouring Book
by Terry Pratchett
2016
A colouring book filled with Discworld line art, inviting you to spend time with familiar characters and locations. It’s an activity book rather than a story, designed for fans who want a hands-on way to revisit the world.
Small Gods
by Terry Pratchett
2016
In a desert land where religion is power, the great god Om finds himself stuck in the body of a tortoise, with only one true believer left. Together, Om and the novice Brutha stumble into a struggle over faith, fear, and control.
Seriously Funny
by Terry Pratchett
2016
A compact collection of Terry Pratchett’s wit, pulling together memorable lines and observations. It’s designed for browsing, the kind of book you can open anywhere for a quick laugh or a sharp thought.
Discworld Diary 2017
by Terry Pratchett
2016
A 2017 Discworld diary and planner featuring themed art and humour across the calendar. It’s built to be used, but it also works as a light, illustrated keepsake.
The Shepherd's Crown
by Terry Pratchett
2015
Tiffany steps into bigger responsibilities after a loss shakes the witching world. With old threats stirring and new allies to guide, she must protect the Chalk and decide what kind of witch she wants to be.
The Rince Cycle
by Terry Pratchett
2015
A stage adaptation that brings together early Rincewind adventures into one play. It turns the chaos of wizards, spells, and survival into a dialogue-driven script designed for live performance.
The Long Utopia
by Terry Pratchett
2015
Odd events and a missing friend pull Joshua back into the far reaches of the Long Earth. New societies are taking shape, and the deeper frontier hints at mysteries that don’t fit any simple map.
The Compleat Discworld Atlas
by Terry Pratchett
2015
An atlas-style guide to Discworld’s lands and seas, mapping the setting beyond Ankh-Morpork. It expands the sense of scale, showing how countries, mountains, and oceans fit together in Pratchett’s world.
Shaking Hands with Death
by Terry Pratchett
2015
A short nonfiction book drawn from Pratchett’s public speaking on illness and end-of-life choice. In plain language, he reflects on autonomy, dignity, and what it feels like to face a progressive diagnosis.
Maskerade
by Terry Pratchett
2015
The Lancre witches go to the opera, where a ghostly figure is causing trouble backstage. As murders pile up and masks start slipping, Granny Weatherwax and Nanny Ogg dig into the business of showmanship and secrets.
Making Money
by Terry Pratchett
2015
Moist von Lipwig is pushed into running the city’s bank, a job that sounds respectable until you meet the people who benefit from keeping money mysterious. He has to stop a financial disaster while learning what “trust” means.
Discworld 2016 Diary
by Terry Pratchett
2015
A 2016 Discworld-themed diary and planner, filled with illustrations, quotes, and jokes alongside the calendar pages. It’s a small, practical collectible for fans who like a bit of Discworld in daily life.
All the Discworld's a Stage
by Terry Pratchett
2015
A collection of Discworld stage scripts that shows how the novels translate to theatre. It gathers multiple adaptations with practical staging notes, making it useful for both readers and theatre groups.
The Truth
by Terry Pratchett
2014
William de Worde starts a newspaper in Ankh-Morpork and learns that truth is messy, especially when powerful people prefer lies. With help from strange coworkers and a new printing press, he uncovers a conspiracy that could shake the city.
The Long Mars
by Terry Pratchett
2014
An expedition pushes deep into the Long Earth, following a strange route that leads beyond Earth itself. Joshua joins a crew that must survive the unknown and decide what exploration should cost.
The Abominable Snowman
by Terry Pratchett
2014
A short story about an expedition to find a legendary creature in the mountains, told with Pratchett’s dry humour. What starts as adventure quickly turns into a send-up of big-game hunting, ego, and tall tales.
Mrs Bradshaw's Handbook
by Terry Pratchett
2014
A small, in-world style handbook of rail travel for Discworld, presented like a practical guide for passengers. It adds jokes, lore, and extra texture to the railway era introduced in the later novels.
Dragons at Crumbling Castle
by Terry Pratchett
2014
A collection of short stories written early in Pratchett’s career, full of dragons, odd inventions, and kids who solve problems adults can’t. The tone is warm and mischievous, with a classic storybook feel.
Discworld Diary: We r Igors 2015
by Terry Pratchett
2014
A Discworld diary for 2015 with an Igor theme, combining calendar pages with artwork, quotes, and running jokes. It’s meant to be used as a planner, but it’s also fun to flip through as a novelty item.
A Slip of the Keyboard
by Terry Pratchett
2014
A wide-ranging collection of Terry Pratchett’s nonfiction, including speeches, essays, letters, introductions, and opinion pieces. It shows his voice off the page, witty, practical, and often unexpectedly personal.
The Science of Discworld IV: Judgement Day
by Terry Pratchett
2013
The wizards face a looming crisis on Roundworld that forces them to think about risk, prediction, and big-system science. Alongside the Discworld plot, the book explores how humans model the future and respond to warnings.
The Long War
by Terry Pratchett
2013
As settlers spread across the Long Earth, old nations and new communities clash over power and responsibility. Joshua and Lobsang are drawn into rising tensions and a frontier that isn’t as empty as it looks.
Raising Steam
by Terry Pratchett
2013
A new steam railway is about to link Ankh-Morpork to the wider world, and not everyone wants progress arriving on schedule. With politics, sabotage, and old prejudices in play, the city faces a noisy new era.
Dodger's Guide to London: Based on Original Notes Penned by Jack Dodger Himself
by Terry Pratchett
2013
A companion guide to the world of Dodger, presenting Victorian London with extra background and street-level detail. It reads like a playful guidebook, adding context and colour for readers who want more than the novel alone.
Turtle Recall
by Terry Pratchett
2012
A revised and expanded Discworld companion, updating entries and adding material for later novels. It works like a searchable map of names, places, and jokes, useful for readers who want context without spoilers.
The World of Poo
by Terry Pratchett
2012
A straight-faced “guide” to the unglamorous side of Discworld life, written like a household reference book. It leans into mock scholarship, footnotes, and illustrations to turn an absurd topic into worldbuilding comedy.
The Long Earth
by Terry Pratchett
2012
A simple device lets people step sideways into countless empty Earths, creating an endless frontier overnight. Joshua Valienté and a mysterious monk named Lobsang head west, chasing answers and discovering new kinds of trouble.
The Compleat Ankh-Morpork
by Terry Pratchett
2012
A richly illustrated guide to Ankh-Morpork that combines maps, directories, and in-world history. It’s built for wandering, letting you explore neighbourhoods, guilds, and landmarks as if you were planning a visit.
Johnny and the Bomb
by Terry Pratchett
2012
A shopping trolley with a mind of its own sends Johnny into the past, and the trip stops being a joke fast. Caught in wartime, he has to make real choices while trying to find his way back to the present.
Dodger
by Terry Pratchett
2012
In Victorian London, a streetwise tosher named Dodger saves a girl from violence and is pulled into a web of crime and politics. He navigates the city’s ruthless social layers while trying to keep his own code intact.
A Blink of the Screen
by Terry Pratchett
2012
A collection of short fiction spanning many years, from early experiments to later tales set in familiar worlds. It’s a grab bag of humour, odd ideas, and sharp endings, with introductions that add context.
Wyrd Sisters
by Terry Pratchett
2011
Three witches in Lancre get caught up in a royal murder, a missing heir, and a flood of theatre-style drama. Granny Weatherwax and Nanny Ogg find that stories can be as dangerous as swords.
Snuff
by Terry Pratchett
2011
On a rare holiday in the countryside, Sam Vimes runs into a crime that polite society refuses to name. His investigation pulls him into the ugly reality of exploitation, and the law has to reach beyond the city for once.
Mort
by Terry Pratchett
2011
Mort is an awkward farm boy who becomes apprentice to Death. Learning the job sounds simple until Mort starts making personal choices, and those choices threaten to tangle time, fate, and the lives he was meant to leave alone.
Men at Arms
by Terry Pratchett
2011
The City Watch starts recruiting outsiders, a troll, a dwarf, and more, just as a new weapon hits the streets. Sam Vimes must solve a murder while the city’s tensions threaten to boil over.
Lords and Ladies
by Terry Pratchett
2011
Lancre is hosting a royal wedding, and something ancient is trying to slip back into the world. Granny Weatherwax and the witches face the elves, beautiful, cruel, and dangerously persuasive.
Interesting Times
by Terry Pratchett
2011
Rincewind is kidnapped by mysterious agents and sent to the Agatean Empire, where revolution is brewing. Caught between warring factions and a powerful “great wizard” myth, he tries to survive another impossible trip.
Guards! Guards!
by Terry Pratchett
2011
The Ankh-Morpork City Watch is down to a few tired men and a lot of paperwork, until a secret society summons a dragon. Captain Sam Vimes has to solve a conspiracy in a city where crime is usually organized.
The Illustrated Eric
by Terry Pratchett
2010
An illustrated edition of Eric, pairing the short Discworld novel with vivid artwork. It keeps the story of a botched demon summoning intact, while the illustrations add extra jokes and atmosphere to the chaos.
I Shall Wear Midnight
by Terry Pratchett
2010
Tiffany is older now, and witchcraft means making hard choices in a world that doesn’t always want a witch. When fear turns people against her, she faces a growing darkness that feeds on suspicion and hate.
Carpe Jugulum
by Terry Pratchett
2010
A modern, well-organised vampire family moves into Lancre and assumes it can take over politely. Granny Weatherwax and her fellow witches meet a new kind of predator, and old methods may not be enough.
The Colour of Magic
by Terry Pratchett
2009
Rincewind, a would-be wizard with no talent for staying alive, gets stuck guiding the Disc’s first tourist, Twoflower. Their trip across Discworld turns into a chain of disasters, run-ins with magic, and narrow escapes.
The Folklore of Discworld
by Terry Pratchett
2008
A behind-the-scenes look at the myths, legends, and folk traditions that Discworld plays with. It connects Pratchett’s jokes and story ideas to real-world folklore, showing where the familiar shapes came from.
Nation
by Terry Pratchett
2008
After a massive storm, a boy and a girl from very different worlds end up stranded on an island with a shattered community. Together they face survival, grief, and the hard work of rebuilding a future that isn’t anyone’s old story.
Nation
by Terry Pratchett
2008
After a massive storm, a boy and a girl from very different worlds end up stranded on an island with a shattered community. Together they face survival, grief, and the hard work of rebuilding a future that isn’t anyone’s old story.
Unseen Academicals
by Terry Pratchett
2007
Unseen University is forced to take football seriously, and that means training wizards, students, and a very unlikely team. As the game grows into a civic obsession, old rivalries and new business schemes collide.
The Wit and Wisdom of Discworld
by Terry Pratchett
2007
A quote collection that pulls memorable lines and observations from across the Discworld books. It’s a quick, browseable way to revisit Pratchett’s humour and the series’ sharper moments.
Making Money
by Terry Pratchett
2007
Moist von Lipwig is pushed into running the city’s bank, a job that sounds respectable until you meet the people who benefit from keeping money mysterious. He has to stop a financial disaster while learning what “trust” means.
Lu-Tze's Yearbook of Enlightenment
by Terry Pratchett
2007
A small, joke-packed Discworld extra presented as wisdom from Lu-Tze and the History Monks. It mixes mock philosophy, odd little lessons, and snippets of lore that feel like they’ve escaped from the margins of the novels.
Hogfather
by Terry Pratchett
2007
Discworld’s version of Santa has gone missing, and Death decides to cover his shift. Susan Sto Helit races to find out who is erasing belief itself, before the world wakes up without its stories.
Wintersmith
by Terry Pratchett
2006
Tiffany accidentally draws the attention of the Wintersmith, a force of winter that misunderstands what it means to be human. As the cold deepens, she has to put the seasons back in balance before everything freezes.
The Unseen University Cut-Out Book
by Terry Pratchett
2006
A crafty, hands-on Discworld extra that lets you build paper models and props connected to Unseen University. It’s equal parts activity book and comedy souvenir, designed for fans who like making things.
The Ankh-Morpork Post Office Handbook
by Terry Pratchett
2006
An in-world style handbook tied to the Ankh-Morpork Post Office, full of mock-official rules, forms, and background jokes. It’s a playful extra that extends the postal stories beyond the novels.
Where's My Cow?
by Terry Pratchett
2005
A picture book from Discworld, built like a child’s bedtime read with repeating phrases and escalating silliness. It’s short, heavily illustrated, and works as a standalone joke even if you’ve never read the novels.
Thud!
by Terry Pratchett
2005
An ancient grudge between dwarfs and trolls is about to erupt in the streets of Ankh-Morpork. Sam Vimes races to stop a riot while solving a murder, and he has to do it before the city tears itself apart.
The Science of Discworld III: Darwin's Watch
by Terry Pratchett
2005
With Roundworld in trouble again, the wizards stumble into questions about history, evolution, and how scientific ideas spread. The book blends Discworld mischief with approachable science writing about change over time.
Monstrous Regiment
by Terry Pratchett
2005
A young woman disguises herself as a man to join the army and find her missing brother. In a war full of bad leadership and stranger secrets, her squad discovers that the “rules” of gender and patriotism are built on lies.
Jingo
by Terry Pratchett
2005
A long-lost island rises between two nations, and suddenly everyone wants a war. Sam Vimes is sent abroad to keep the peace, but politics, propaganda, and old grudges make that job nearly impossible.
Going Postal
by Terry Pratchett
2005
Con man Moist von Lipwig is given a choice: hang or rebuild Ankh-Morpork’s broken Post Office. He takes the job, and immediately finds himself fighting sabotage, greedy rivals, and the city’s stubborn love of chaos.
The Discworld Almanac for the Common Year 2005
by Terry Pratchett
2004
An almanac-style yearbook that presents Discworld dates, festivals, and “useful” facts as if for everyday citizens. It mixes diary-style sections with humour and illustrations for fans who like deep-cut worldbuilding.
The Art of Discworld
by Terry Pratchett
2004
A visual tour of Discworld through its iconic illustrations, with commentary and background notes. It highlights how the world has been pictured over the years, from characters and monsters to cities and landscapes.
Once More* with Footnotes
by Terry Pratchett
2004
A mixed collection of short stories, essays, and other pieces that capture Pratchett’s range, from playful fantasy to thoughtful nonfiction. It’s the kind of book you can read straight through or dip into at random.
Going Postal
by Terry Pratchett
2004
Con man Moist von Lipwig is given a choice: hang or rebuild Ankh-Morpork’s broken Post Office. He takes the job, and immediately finds himself fighting sabotage, greedy rivals, and the city’s stubborn love of chaos.
A Hat Full of Sky
by Terry Pratchett
2004
Tiffany begins training as a witch and learns that caring for people is real work. When a hungry spirit latches onto her mind, she has to survive jealousy, fear, and a battle that no one else can see.
The Wee Free Men
by Terry Pratchett
2003
Nine-year-old Tiffany Aching’s brother is kidnapped by fairy folk, and she refuses to accept it. With a frying pan, sharp common sense, and help from the rowdy Nac Mac Feegle, she heads into a dangerous otherworld.
The New Discworld Companion
by Terry Pratchett
2003
An updated reference guide to Discworld, expanding the glossary of characters, locations, and concepts as the series grew. It’s a handy companion for readers who want quick reminders and deeper background.
The Amazing Maurice and His Educated Rodents
by Terry Pratchett
2003
Maurice is a talking cat running a scam with a crew of unusually smart rats and a naive boy piper. When they reach a town that already has a rat problem, the con turns into a fight for survival and something like conscience.
Monstrous Regiment
by Terry Pratchett
2003
A young woman disguises herself as a man to join the army and find her missing brother. In a war full of bad leadership and stranger secrets, her squad discovers that the “rules” of gender and patriotism are built on lies.
The Science of Discworld II: The Globe
by Terry Pratchett
2002
Roundworld returns, and the wizards’ experiments keep colliding with reality. The story chapters frame clear explanations of Earth science and evolution, digging into how planets, life, and human thinking actually develop.
Night Watch
by Terry Pratchett
2002
Sam Vimes is thrown back in time to the Ankh-Morpork of his youth, just as a revolution is about to turn violent. Trapped in the past, he has to protect the city he hasn’t built yet, and become the legend he once followed.
Discworld (Reformed) Vampyre's Diary 2003
by Terry Pratchett
2002
A themed Discworld diary framed as a yearbook for “reformed” vampires, mixing calendar pages with jokes and illustrations. It’s a practical planner with a gothic-comic Discworld twist.
Thief of Time
by Terry Pratchett
2001
A plot to control time threatens reality itself, and the History Monks are drawn into a fight they may not understand. Susan Sto Helit and a very unusual apprentice must untangle the scheme before the world stops.
The Last Hero
by Terry Pratchett
2001
Cohen the Barbarian and his Silver Horde head on a final, glorious mission that could destroy the Disc. A desperate rescue party follows, and the fate of heroes, gods, and the world rides on the outcome.
The Amazing Maurice and His Educated Rodents
by Terry Pratchett
2001
Maurice is a talking cat running a scam with a crew of unusually smart rats and a naive boy piper. When they reach a town that already has a rat problem, the con turns into a fight for survival and something like conscience.
Discworld Thieves' Guild Yearbook & Diary 2002
by Terry Pratchett
2001
A Discworld diary and yearbook themed around the Thieves’ Guild, with dates, artwork, and in-world humour. It’s designed as a usable planner that also feels like a souvenir from Ankh-Morpork.
The Truth
by Terry Pratchett
2000
William de Worde starts a newspaper in Ankh-Morpork and learns that truth is messy, especially when powerful people prefer lies. With help from strange coworkers and a new printing press, he uncovers a conspiracy that could shake the city.
GURPS Discworld Also
by Terry Pratchett
2000
A roleplaying supplement that translates Discworld into game terms, with setting notes, character types, and plenty of humour. It’s written for tabletop play, but it also works as an offbeat guide to how Discworld fits together.
Discworld Fools' Guild Yearbook and Diary 2001
by Terry Pratchett
2000
A calendar diary built around Discworld’s Fools’ Guild, mixing planning pages with illustrations and tongue-in-cheek “guild” material. It’s a light, browseable extra for fans who like the smaller corners of the city.
The Science of Discworld
by Terry Pratchett
1999
The wizards of Unseen University create a universe in a jar and call it Roundworld. Between comic chapters, the book explains real science, from the Big Bang to life on Earth, in a friendly, curious tone.
The Fifth Elephant
by Terry Pratchett
1999
Sam Vimes is sent as an ambassador to Uberwald, where dwarfs and werewolves are on the edge of conflict. A missing royal artifact and a city full of assassins turn diplomacy into a dangerous investigation.
Nanny Ogg's Cookbook
by Terry Pratchett
1999
A chaotic, funny cookbook presented as if assembled by Nanny Ogg and friends, complete with recipes, songs, and commentary. It’s as much a slice of Discworld culture as it is a practical kitchen book.
Discworld Assassins' Guild Yearbook and Diary 2000
by Terry Pratchett
1999
A Discworld-themed diary presented as a yearbook for the Assassins’ Guild, with dates, illustrations, and in-world jokes. It’s a practical calendar wrapped in a playful bit of worldbuilding.
Death's Domain
by Terry Pratchett
1999
A map and guide to Death’s realm, exploring the strange geography that sits just beyond the living world. It’s a visual extra for Discworld fans, full of eerie humour and small background details.
The Light Fantastic
by Terry Pratchett
1998
Rincewind and Twoflower are back, and the Disc itself is in trouble. With a rogue spell, a looming cosmic collision, and the Unseen University in chaos, survival is suddenly everyone’s problem.
The Last Continent
by Terry Pratchett
1998
Rincewind lands on a mysterious continent that looks a lot like Discworld’s Australia, and nothing behaves sensibly. As the wizards try to fix time itself, Rincewind stumbles into survival, folklore, and a very odd destiny.
Discworld's Ankh-Morpork City Watch Diary
by Terry Pratchett
1998
A Discworld-themed diary focused on the Ankh-Morpork City Watch, mixing calendar pages with illustrations and humour. It works as a planner first, with plenty of fan-pleasing extras around the edges.
Carpe Jugulum
by Terry Pratchett
1998
A modern, well-organised vampire family moves into Lancre and assumes it can take over politely. Granny Weatherwax and her fellow witches meet a new kind of predator, and old methods may not be enough.
A Tourist Guide to Lancre
by Terry Pratchett
1998
A map-and-guide book to Lancre, home of Discworld’s witches, presented like a visitor’s handbook. It mixes practical-looking details with jokes and lore, helping you picture the place behind the stories.
Jingo
by Terry Pratchett
1997
A long-lost island rises between two nations, and suddenly everyone wants a war. Sam Vimes is sent abroad to keep the peace, but politics, propaganda, and old grudges make that job nearly impossible.
Discworld's Diary Unseen University Diary 1998
by Terry Pratchett
1997
A themed diary and calendar packed with Discworld art, quotes, and jokes, centred on Unseen University. It’s a practical planner with plenty of extra flavour for fans who want Discworld on their desk.
The Pratchett Portfolio
by Terry Pratchett
1996
A portfolio-style collection of Discworld artwork, designed for fans who want the images large and frameable. It gathers key illustrations and cover art with brief notes that add context to the pictures.
Johnny and the Dead
by Terry Pratchett
1996
Johnny can see the ghosts in the local cemetery, and they have opinions about what the living are doing with their history. When the graveyard is threatened, Johnny gets pulled into a fight over memory, money, and community.
Johnny and the Bomb
by Terry Pratchett
1996
A shopping trolley with a mind of its own sends Johnny into the past, and the trip stops being a joke fast. Caught in wartime, he has to make real choices while trying to find his way back to the present.
Hogfather
by Terry Pratchett
1996
Discworld’s version of Santa has gone missing, and Death decides to cover his shift. Susan Sto Helit races to find out who is erasing belief itself, before the world wakes up without its stories.
Feet of Clay
by Terry Pratchett
1996
A series of murders points toward the city’s golems, and the City Watch has to work out who is really pulling the strings. Sam Vimes investigates a case where prejudice is a weapon and “human” isn’t a simple category.
The Discworld Mapp
by Terry Pratchett
1995
A fold-out map set for Discworld, created to help readers picture the world’s geography and major locations. It’s part reference, part fun extra, filled with small jokes and details in the margins.
Maskerade
by Terry Pratchett
1995
The Lancre witches go to the opera, where a ghostly figure is causing trouble backstage. As murders pile up and masks start slipping, Granny Weatherwax and Nanny Ogg dig into the business of showmanship and secrets.
The Discworld Companion
by Terry Pratchett
1994
A reference guide to the Discworld novels, packed with explanations of characters, places, and running jokes. It’s built for browsing, helping you remember who’s who and catching details you might have missed.
Soul Music
by Terry Pratchett
1994
Music with a capital M arrives on the Disc, and it comes with strange echoes and dangerous momentum. Susan Sto Helit, Death’s granddaughter, gets pulled into the chaos as a band accidentally becomes a phenomenon.
Mort Big Comic
by Terry Pratchett
1994
A comic adaptation of Mort that retells Death’s apprentice story in a fast, visual format. The plot is streamlined for panels and dialogue, but the humour and the central moral mess are still there.
Interesting Times
by Terry Pratchett
1994
Rincewind is kidnapped by mysterious agents and sent to the Agatean Empire, where revolution is brewing. Caught between warring factions and a powerful “great wizard” myth, he tries to survive another impossible trip.
The Streets of Ankh Morpork
by Terry Pratchett
1993
A detailed map and guide to the city of Ankh-Morpork, highlighting districts, landmarks, and winding streets. It’s a fan-friendly reference that makes the city’s geography feel real, with plenty of Discworld humour.
Men at Arms
by Terry Pratchett
1993
The City Watch starts recruiting outsiders, a troll, a dwarf, and more, just as a new weapon hits the streets. Sam Vimes must solve a murder while the city’s tensions threaten to boil over.
Johnny and the Dead
by Terry Pratchett
1993
Johnny can see the ghosts in the local cemetery, and they have opinions about what the living are doing with their history. When the graveyard is threatened, Johnny gets pulled into a fight over memory, money, and community.
Small Gods
by Terry Pratchett
1992
In a desert land where religion is power, the great god Om finds himself stuck in the body of a tortoise, with only one true believer left. Together, Om and the novice Brutha stumble into a struggle over faith, fear, and control.
Only You Can Save Mankind
by Terry Pratchett
1992
Johnny Maxwell is just trying to play a video game when the alien enemies on screen attempt to surrender. Suddenly he’s negotiating a peace treaty, juggling school life, and discovering that “the bad guys” might be people.
Lords and Ladies
by Terry Pratchett
1992
Lancre is hosting a royal wedding, and something ancient is trying to slip back into the world. Granny Weatherwax and the witches face the elves, beautiful, cruel, and dangerously persuasive.
Witches Abroad
by Terry Pratchett
1991
Granny Weatherwax, Nanny Ogg, and Magrat travel far from Lancre to stop a fairy tale from locking a young woman into a bad ending. Along the way they discover that stories fight back when you mess with them.
Reaper Man
by Terry Pratchett
1991
Death is fired and forced to live as an ordinary laborer, with only a scythe and a new name. Meanwhile, in Ankh-Morpork, life is getting crowded as the dead refuse to stay dead, and something in the universe is breaking.
Wings
by Terry Pratchett
1990
The Nomes uncover clues about their true origins and realise their story might be bigger than any one hiding place. Their next move becomes a race against time, pushing them toward a risky, science-fiction sized escape.
Moving Pictures
by Terry Pratchett
1990
Hollywood comes to Ankh-Morpork when “moving pictures” start appearing, and the city falls in love with the new craze. Victor Tugelbend and his friends discover that the movies have a mind of their own, and it’s hungry.
Good Omens
by Terry Pratchett
1990
An angel and a demon have grown fond of life on Earth, which is awkward when the Apocalypse is scheduled. With a misplaced Antichrist and a tangle of prophecies, they scramble to stop the end of the world from going to plan.
Eric
by Terry Pratchett
1990
A teenage demonologist tries to summon a demon and gets Rincewind instead. What follows is a chaotic tour through mythic destinations, with a magical mishap at every stop and a very confused would-be Faust.
Diggers
by Terry Pratchett
1990
After escaping the Store, the Nomes try to build a new life in a place that isn’t designed for them. As old beliefs clash with new realities, they face predators, human machines, and the hard work of starting over.
The Unadulterated Cat
by Terry Pratchett
1989
A dryly funny “field guide” to real cats, not the cute, polite ones from adverts. With sharp observations, mock-serious advice, and illustrations, it celebrates the stubborn, chaotic cat as a creature with its own agenda.
Pyramids
by Terry Pratchett
1989
In the desert kingdom of Djelibeybi, the dead don’t stay politely dead, and time starts behaving strangely. Teppic, newly trained as an assassin, returns home to discover his family business is literally history.
Guards! Guards!
by Terry Pratchett
1989
The Ankh-Morpork City Watch is down to a few tired men and a lot of paperwork, until a secret society summons a dragon. Captain Sam Vimes has to solve a conspiracy in a city where crime is usually organized.
Wyrd Sisters
by Terry Pratchett
1988
Three witches in Lancre get caught up in a royal murder, a missing heir, and a flood of theatre-style drama. Granny Weatherwax and Nanny Ogg find that stories can be as dangerous as swords.
Truckers
by Terry Pratchett
1988
Tiny Nomes have lived safely inside a department store for generations, until they learn it’s about to be destroyed. Forced into the outside world, they hitch a dangerous ride and try to keep their community together.
Sourcery
by Terry Pratchett
1988
A true sourcerer arrives with raw, reality-bending magic, and the Disc starts slipping into a war of spells. Rincewind is dragged back into danger as magic itself becomes the problem.
Mort
by Terry Pratchett
1987
Mort is an awkward farm boy who becomes apprentice to Death. Learning the job sounds simple until Mort starts making personal choices, and those choices threaten to tangle time, fate, and the lives he was meant to leave alone.
Equal Rites
by Terry Pratchett
1987
A wizard’s staff chooses the wrong kind of child, a girl named Esk. With the help of the formidable witch Granny Weatherwax, she heads for Unseen University to challenge rules that were never meant to be fair.
The Light Fantastic
by Terry Pratchett
1986
Rincewind and Twoflower are back, and the Disc itself is in trouble. With a rogue spell, a looming cosmic collision, and the Unseen University in chaos, survival is suddenly everyone’s problem.
The Colour of Magic
by Terry Pratchett
1983
Rincewind, a would-be wizard with no talent for staying alive, gets stuck guiding the Disc’s first tourist, Twoflower. Their trip across Discworld turns into a chain of disasters, run-ins with magic, and narrow escapes.
Strata
by Terry Pratchett
1981
Kin Arad signs up for a quick survey job and ends up investigating an artificial world built like a layered disk in space. The deeper she digs, the more the universe starts to look like a carefully staged experiment.
The Dark Side of The Sun
by Terry Pratchett
1976
Diplomat Dom Salabos is sent to make contact with a powerful, mysterious species, and quickly learns he may not be in charge of the mission. As the ship travels deeper into the unknown, politics turns into survival.
The Carpet People
by Terry Pratchett
1971
On a carpet that holds a whole hidden world, two tiny civilizations are thrown into upheaval when giant “munrungs” arrive. Young brothers set out to understand the threat and the strange new landscape underfoot.
Where should I start?
If you want to start at the beginning of Discworld: The Colour of Magic → The Light Fantastic → Sourcery
If you want a mystery-heavy City Watch arc: Guards! Guards! → Men at Arms → Feet of Clay → Night Watch
If you want big laughs with Death at the center: Mort → Reaper Man → Hogfather → Thief of Time
If you prefer YA witches and coming-of-age: The Wee Free Men → A Hat Full of Sky → Wintersmith → I Shall Wear Midnight → The Shepherd's Crown
If you want a break from Discworld: Good Omens → Nation → Dodger
Author bio
Terry Pratchett was born on April 28, 1948, in Beaconsfield, Buckinghamshire, England. His family spent time in Somerset when he was a child, but books were the constant, and he later said his real education happened in the local library.
As a kid he was fascinated by astronomy and spent plenty of time thinking about space. He wanted to be an astronomer, but the maths never quite played along, and science fiction became his next best universe. In his teens he wrote for the school magazine, and one early story, “The Hades Business”, was published commercially while he was still at school, which helped him buy a typewriter.
He left school at 17 and, in 1965, started work as a trainee journalist at the Bucks Free Press. Alongside reporting, he wrote a steady stream of children’s stories for the paper’s “Children’s Circle” section, often signing off as Uncle Jim. Journalism gave him two skills that show up all over his fiction: respect for deadlines and a sharp ear for how people actually talk.
In 1968, during an interview with publisher Peter Bander van Duren, he mentioned he had a manuscript of his own. That conversation led to his first novel, The Carpet People (1971), followed by the science fiction novels The Dark Side of the Sun and Strata. In 1979 he took a press officer job with the Central Electricity Generating Board, covering a region that included nuclear power stations, and kept writing in the margins of evenings and weekends.
Then Discworld happened.
The Colour of Magic arrived in 1983, and what started as a send-up of fantasy clichés grew into a shared world with room for witches, wizards, con artists, cops, gods, and ordinary people trying to do the right thing. Pratchett became a full-time writer in 1987, and over the next few decades he wrote Discworld novels at a remarkable pace. Readers often come for the jokes and stay for the way books like Guards! Guards!, Small Gods, Night Watch, and Going Postal use humor to look at power, belief, bureaucracy, and the everyday work of being decent.
He also kept stepping outside Discworld. Good Omens, co-written with Neil Gaiman, turns the apocalypse into a buddy comedy with an angel and a demon who have grown fond of Earth. The Amazing Maurice and His Educated Rodents puts a sharp, funny twist on the Pied Piper story and won the Carnegie Medal. He wrote plenty for younger readers too, from the Bromeliad books to the Johnny Maxwell adventures and the Tiffany Aching stories that begin with The Wee Free Men.
Honours followed, but he tended to treat them as part of the joke. He was appointed an Officer of the Order of the British Empire in 1998 and was knighted in 2009 for services to literature.
He kept writing, even when it got hard.
In 2007 he announced he had a rare form of early-onset Alzheimer’s called posterior cortical atrophy. He raised money for research, made documentaries that didn’t dodge the uncomfortable parts, and continued working with the help of dictation and support from his team. Pratchett lived in Broad Chalke, Wiltshire, with his wife, Lyn, and their daughter, Rhianna, and he died there on March 12, 2015. His final Discworld novel, The Shepherd’s Crown, was published later that year.
Edited by
Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.
Lead investor at 3one4 Capital whose startup expertise and love for books helped shaped MRB and its growth.

















































































%20Vampyre's%20Diary%202003%20-%20Terry%20Pratchett.jpg)










































































Comments
Did we miss something? Have feedback?
Help us improve this page by sharing your thoughts