Legends of the First Empire Books in Order
Part ofMichael J Sullivan Books in OrderBrowse Legends of the First Empire by Michael J. Sullivan, with book order, summaries, series background, and tips on how this saga links to the Riyria novels.
Last updated: December 23, 2025
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Publication Order
7 books
Age of Empyre
by Michael J. Sullivan
2020
The Fhrey gain the secret of creating dragons, turning the tide of war at a terrible cost. As rebellion brews within their own ranks, a mystic and a keeper fight to save both races, bringing the Legends of the First Empire to a climactic, world-changing conclusion.
Age of Death
by Michael J. Sullivan
2020
Winter grips the land while the Fhrey race to master dragons and the humans search for a way across the deadly Nidwalden. Suri and a handful of companions take an unimaginable step into the realm of the dead, where success may be the only way the living can win.
Pile of Bones
by Michael J. Sullivan
2019
When a storm reveals a hidden cave behind a waterfall, a young mystic’s apprentice and her wolf companion go exploring. Inside they find a chamber filled with human bones, and one impulsive decision helps shape the girl who will one day be known as Suri the Mystic.
Age of Legend
by Michael J. Sullivan
2019
The war stalls at the edge of the Fhrey heartland, leaving both sides bloodied and uncertain. When an offer of peace arrives inviting Suri alone into enemy territory, old prophecies, a forbidden key, and a dangerous legend threaten to upend everything the heroes have fought for.
Age of War
by Michael J. Sullivan
2018
Years of skirmishes finally erupt into open war between the Rhune and the Fhrey. As alliances fray and hidden agendas surface, Persephone fights to keep her people united while warriors and mystics face choices that will cost lives, loyalties, and the shape of the world to come.
Age of Swords
by Michael J. Sullivan
2017
After defying the Fhrey, the human clans find that wooden spears and village grudges will not win a war. Persephone leads a small party across the sea to seek aid from the dour Dherg, while inventors and mystics race to give humanity new tools and weapons.
Age of Myth
by Michael J. Sullivan
2016
In a world where the immortal Fhrey are worshipped as gods, a single human stroke kills one of them and shatters that belief. Warrior Raithe, widow Persephone, and young mystic Suri are drawn into the first sparks of a war that will forge a new empire.
Series background & context
Legends of the First Empire steps thousands of years back from the events of Riyria to a time when humans are scattered tribes called Rhunes and the immortal Fhrey are worshipped as gods. The opening of Age of Myth hinges on a single shocking act: a human warrior, Raithe, kills a Fhrey in a moment of anger, proving that these supposed deities can bleed.
That one death cracks the world. The series follows several threads as the consequences spread. Persephone, a recently widowed leader in the remote village of Dahl Rhen, suddenly has to keep her people alive in a world where the rules have changed. Suri, a wild young mystic who talks to trees and travels with her wolf Minna, senses that something much bigger than a feud is coming. On the Fhrey side, prince Mawyndulë and sorceress Arion grapple with court politics, forbidden magic, and their own shifting loyalties.
Across six novels the war between humans and Fhrey builds from skirmishes at the edge of the forest into a full-scale struggle that will shape the next three millennia. Books like Age of Swords and Age of War show the Rhunes inventing tools, tactics, and even basic technologies their descendants will later take for granted. The invention of iron, the forging of alliances, and the first attempts at written history all carry as much weight as any single battle.
Later volumes, including Age of Legend, Age of Death, and Age of Empyre, venture into stranger territory. Some characters walk into the underworld itself, others wrestle with the temptation to rewrite destiny, and both sides confront the uncomfortable gap between the stories they tell about themselves and what really happened. The series leans into the idea that legends are usually tidy, flattering versions of events that were messy and painful at the time.
For readers of Riyria, one of the pleasures here is watching the raw material of future myths being laid down in real time. Names that appear as half-remembered deities or historical figures in the later books are flesh-and-blood people in Legends, making heroic choices, bad mistakes, or both.
You do not need any prior knowledge of Elan to enjoy these novels; they are written as a complete, self-contained saga. But if you read them alongside Riyria Revelations, The Riyria Chronicles, and The Rise and Fall, you get the layered feeling of a world where history, rumor, and personal memory rarely line up perfectly, which is exactly the point.
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