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5 Best Computer Graphics Books
Goal: Find the best Computer Graphics books according to the internet (not just one person's opinion).
Method:
- Search for "best computer graphics books" and study the top 3+ pages.
- Add only the books mentioned 2+ times.
- Rank the results neatly here.
5 Best Computer Graphics Books
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1
OpenGL Superbible
Comprehensive Tutorial and Reference
by Graham Sellers
2
3D Math Primer for Graphics and Game Development
by Fletcher Dunn
3
Computer Graphics
Principles and Practice
by John F. Hughes
4
Mathematics for 3D Game Programming and Computer Graphics
by Eric Lengyel
5
Real-Time Rendering
by Tomas Akenine-Moller
Sources
Edited by
Richard Reis
Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.
Follow@richardreeze
Anurag Ramdasan
Lead investor at 3one4 Capital whose startup expertise and love for books helped shaped MRB and its growth.
Follow@anuragwho
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