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5 Best Computer Graphics Books

Goal: Find the best Computer Graphics books according to the internet (not just one person's opinion).

Method:

  1. Search for "best computer graphics books" and study the top 3+ pages.
  2. Add only the books mentioned 2+ times.
  3. Rank the results neatly here.

5 Best Computer Graphics Books

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1

OpenGL Superbible

Comprehensive Tutorial and Reference

by Graham Sellers

2

3D Math Primer for Graphics and Game Development

by Fletcher Dunn

3

Computer Graphics

Principles and Practice

by John F. Hughes

4

Mathematics for 3D Game Programming and Computer Graphics

by Eric Lengyel

5

Real-Time Rendering

by Tomas Akenine-Moller

Sources

Edited by

Richard Reis

Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.

Anurag Ramdasan

Lead investor at 3one4 Capital whose startup expertise and love for books helped shaped MRB and its growth.

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