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15 Best Game Development Books

Goal: Find the best Game Development books according to the internet (not just one person's opinion).

Method:

  1. Search for "best game development books" and study the top 5+ pages.
  2. Add only the books mentioned 2+ times.
  3. Rank the results neatly here.

15 Best Game Development Books

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1

The Art of Game Design

A Book of Lenses

by Jesse Schell

Also recommended by:

Ryan Hoover

2

Game Engine Architecture

by Jason Gregory

3

Game Design Workshop

A Playcentric Approach to Creating Innovative Games

by Tracy Fullerton

4

Game Programming Patterns

by Robert Nystrom

5

Level Up!

The Guide to Great Video Game Design

by Scott Rogers

6

Unity from Zero to Proficiency (Beginner)

A Step-By-Step Guide to Coding Your First Game

by Patrick Felicia

7

A Theory of Fun for Game Design

by Raph Koster

8

Challenges for Games Designers

Non-Digital Exercises for Video Game Designers

by Brenda Brathwaite

9

Foundations of Game Engine Development

Volume 1: Mathematics

by Eric Lengyel

10

Game Feel

A Game Designer's Guide to Virtual Sensation

by Steve Swink

11

GAMEDEV

10 Steps to Making Your First Game Successful

by Wlad Marhulets

12

Getting Started with Unity

by Dr. Edward Lavieri

13

Programming Game AI by Example

by Mat Buckland

14

Unity Game Development Cookbook

Essentials for Every Game

by Paris Buttfield-Addison

15

Unity in Action

Multiplatform game development in C#

by Joe Hocking

Sources

Edited by

Richard Reis

Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.

Anurag Ramdasan

Lead investor at 3one4 Capital whose startup expertise and love for books helped shaped MRB and its growth.

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