Alice's Adventures in Wonderland Summary
Author: Lewis Carroll
This page offers our Alice's Adventures in Wonderland summary (Lewis Carroll's book). It opens with an overview of the book, and follows with a concise chapter-by-chapter summary.
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Overview
One sunny day, a young girl named Alice, while lazily perusing a book, spots a well-dressed White Rabbit hurrying past her and scurrying down a rabbit hole. Intrigued, she gives chase and finds herself in an enormous hallway filled with doors. Locating a key on a table, she opens a small door and glimpses a splendid garden beyond. Unable to fit through the opening, she drinks a potion labeled "DRINK ME" that shrinks her down, but she can't reach the key she has left on the table. A cake labeled "EAT ME" makes her grow enormously. In her distress, she cries a flood of tears that forms into a sea. Alice, shrunk once more, swims ashore with a Mouse, where they join a diverse group of animals.
Alice encounters the White Rabbit once more, who confuses her for a maid and sends her to fetch his items. Within the Rabbit's residence, she consumes an unmarked potion, growing so large that she fills the room. Her attempts to swat away the White Rabbit and his servants result in her being attacked with rocks, which miraculously turn into cakes upon landing. Consuming a cake, she shrinks and finds herself in a forest. After an altercation with a Caterpillar, she learns that different bits of a mushroom can make her grow or shrink. After a peculiar interaction with a Duchess, her pig-baby, and a grinning, disappearing Cheshire Cat, Alice finds herself directed to the house of the March Hare.
In the March Hare's dwelling, Alice has an uncouth tea party with the Hare, the Mad Hatter, and a Dormouse, learning that they're stuck in an eternal tea-time due to a disagreement with Time itself. After leaving the tea party, Alice finds herself back in the grand hall, and armed with the key and a piece of mushroom, finally gains access to the garden. A game of croquet with the Queen of Hearts, who uses live flamingos and hedgehogs as equipment, ensues. This is followed by a peculiar trial for the Knave of Hearts, accused of stealing the Queen's tarts. The trial descends into chaos, and Alice, growing giant due to another piece of mushroom, upends the entire court. Suddenly, Alice awakes on the riverbank, realizing it was all a dream, and shares her fantastical adventure with her sister before heading in for tea.
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